
Note that I’m not including hair for now. It might seem expensive if you’re working with zero budget, but for somewhere between 40 and 60 dollars you’re basically getting a character generator(minus hairstyles) and easy facial expressions for your game. I’ll also have to purchase the equivalent head morphs for female Genesis 8 models. If these morphs work out, I will have to purchase an interactive license before launching the game. But I also purchased a face morph add-on. I am using the genesis8 figure that comes free with Daz.

The version of Daz3D that I’m using is 4.12 and Unreal Engine is version 4.24.1. Here is how I eventually got everything to work.

When I first tried to do it, the eyes were pure white, none of the UE4 animations worked on the skeleton, none of the morph points in Daz came over, the hair looked all wrong, not even the T-pose I put the figure in came over. One of the first challenges I’ve had is how to import a Daz3D model into Unreal Engine. And I’ve mentioned before, I’m also using Daz3D to create characters. You can read here why I chose Unreal Engine to make my game. I am using Unreal Engine to create a game. A Unique Sword & Shield Arena Fighter Devlog #03
